Publication: Edge Magazine

First Reported May 25 2012 - Updated 22 hours ago - 1 Documents

How Bethesda's taking the Elder Scrolls online

Game director Matt Firor on the state of MMORPGs today and opening the gates of Tamriel to the whole world.The cover of our next issue, which hits newsstands on June 6, features The Elder Scrolls Online, the game that marks the first time Bethesda's 18-year-old ... [ Published May 25 2012 by Edge Magazine ]
First Reported May 25 2012 - Updated May 25 2012 - 1 Documents

Alan Wake: Remedy’s American dream

How the Finnish developer changed the world for the sake of a good story.With a dramatic twist that turned a system-based sandbox into a linear, plot-driven thriller, Alan Wake became the very thing that was planned from the start: a virtual TV production. ... [ Published May 25 2012 by Edge Magazine ]
First Reported May 25 2012 - Updated May 25 2012 - 1 Documents

The Friday Game: Lexcavator

carves dungeons one word at a time in Adam Parrish’s smart blend of genres.I’m going to spend about 400 words telling you about Lexcavator, which I discovered today over at the ever wonderful freeindiegame.es blog. The concept, however, is actually summed ... [ Published May 25 2012 by Edge Magazine ]
First Reported May 24 2012 - Updated May 24 2012 - 1 Documents

Edge Create Challenge 2012: Winners

Announcing the winners of our Unity game making competition.In March we launched the Edge Create Challenge 2012, in which we invited game makers to dive into Unity's free game engine and create a game on the theme of 'edge'. We received over 50 entries, ... [ Published May 24 2012 by Edge Magazine ]
First Reported May 24 2012 - Updated May 24 2012 - 1 Documents

Getting to the bottom of videogame characters

From Mario to GLaDOS, considers what makes a successful game character.Writing videogames is character-forming. Well, part of it is. And it’s a crucial part. After all, who’s going to do the wisecracking? And who can we put on the box? Yep, characters ... [ Published May 24 2012 by Edge Magazine ]
First Reported May 23 2012 - Updated May 24 2012 - 1 Documents

Gree and Mind Candy partner for mobile Moshi Monsters

Japanese mobile gaming company Gree and Moshi Monsters developer Mind Candy have inked a deal that will see two new games in the series come to Gree's platform.The mobile games are set for release in the fourth quarter of 2012, with both companies hoping ... [ Published May 23 2012 by Edge Magazine ]
First Reported May 23 2012 - Updated May 23 2012 - 1 Documents

Flight Control Rocket review

EA's solid sequel introduces plenty of new ideas, but at the cost of the first game's homespun charm.GamesCompanyGenreFormatFlight Control’s breezy charm and perfectly tuned touchscreen gameplay have made it one of the few permanent fixtures on our iPhones ... [ Published May 23 2012 by Edge Magazine ]
First Reported May 23 2012 - Updated May 23 2012 - 1 Documents

Kotomon review

Fledgling developer Monstars Inc. possesses some enviable talent; its creative team alone boasts several Q Entertainment alumni, with the likes of Rez, Lumines and Child Of Eden on their CVs. The studio’s iOS debut Kotomon therefore arrives with a heightened ... [ Published May 23 2012 by Edge Magazine ]
First Reported May 23 2012 - Updated May 23 2012 - 1 Documents

Cubis Creatures review

A match-three puzzler that’s both familiar and richly surprising.GamesCompanyGenreFormatYet another block puzzler with a match-three mechanic, it’s strange that Cubis Creatures should feel unique. Maybe it’s down to the design, allowing you to shunt new ... [ Published May 23 2012 by Edge Magazine ]
Entities: A ROUND, Laser, Apple iOS
First Reported May 22 2012 - Updated May 23 2012 - 1 Documents

SWTOR developer BioWare Austin suffers layoffs

Primary Star Wars: The Old Republic developer BioWare Austin has laid off an unspecified number of staff.The restructuring of the studio comes five months after the release of The Old Republic, which saw paying subscribers drop from 1.7 million in February ... [ Published May 22 2012 by Edge Magazine ]
Entities: BioWare, Austin, Layoffs
First Reported May 23 2012 - Updated May 23 2012 - 1 Documents

Kevin Smith: My Favourite Game

The provocateur filmmaker reminisces about locking himself in the bathroom with his trusty Sega Genesis.Filmmaker, comic book writer and prolific podcaster Kevin Smith oozes nerd appeal. Above all else, he’s a talker, so for a change of pace Smith took ... [ Published May 23 2012 by Edge Magazine ]
First Reported May 22 2012 - Updated May 23 2012 - 1 Documents

Ghost Recon: Future Soldier review

Ghost Recon: Future Soldier’s journey through development parallels that of fellow Tom Clancy and Ubisoft stablemate Splinter Cell: Conviction. Both games debuted to the press and public in a form vastly different to their final product, and both ultimately ... [ Published May 22 2012 by Edge Magazine ]

Quotes

Lehtinen credits former rendering engine programmer Petri Häkkinen, who "was very graphically inclined and constantly thinking about these things and approaching them from the programming side"
"Gree is delighted to be a part of the franchise’s move to mobile and believes the relationship is a great opportunity to further illustrate Gree’s on-going commitment to bringing quality content for all gamers to the new platform.”"
"Its performance right now is in line with original assumptions," he said. "In terms of profitability it's in our top ten, but not our top five. It's not as important as FIFA, Madden or The Sims, but it's more important than Tiger Woods PGA Tour. I'm not sure it warrants the focus we're seeing on it right now."

More Content

All (335) | News (335) | Reports (0) | Blogs (0) | Audio/Video (0) | Fact Sheets (0) | Press Releases (0)
sort by: Date | Relevance
Alan Wake: Remedy’s American dream [ Published May 25 2012 by Edge Magazine ]
How Bethesda's taking the Elder Scrolls online [ Published May 25 2012 by Edge Magazine ]
The Friday Game: Lexcavator [ Published May 25 2012 by Edge Magazine ]
Edge Create Challenge 2012: Winners [ Published May 24 2012 by Edge Magazine ]
Getting to the bottom of videogame characters [ Published May 24 2012 by Edge Magazine ]
Flight Control Rocket review [ Published May 23 2012 by Edge Magazine ]
Kotomon review [ Published May 23 2012 by Edge Magazine ]
Cubis Creatures review [ Published May 23 2012 by Edge Magazine ]
Kevin Smith: My Favourite Game [ Published May 23 2012 by Edge Magazine ]
Gree and Mind Candy partner for mobile Moshi Mo... [ Published May 23 2012 by Edge Magazine ]
SWTOR developer BioWare Austin suffers layoffs [ Published May 22 2012 by Edge Magazine ]
Ghost Recon: Future Soldier review [ Published May 22 2012 by Edge Magazine ]
Leap Motion launches "world's most accurate" mo... [ Published May 22 2012 by Edge Magazine ]
Ustwo: JS Joust maker approved Papa Quash [ Published May 22 2012 by Edge Magazine ]
Mario Tennis Open review [ Published May 22 2012 by Edge Magazine ]
DMC: Devil May Cry heads west [ Published May 22 2012 by Edge Magazine ]
We’ve only scratched the surface of cross-platf... [ Published May 21 2012 by Edge Magazine ]
Left For Dead, Payday: The Heist crossover in t... [ Published May 21 2012 by Edge Magazine ]
Dragon's Dogma review [ Published May 21 2012 by Edge Magazine ]
EA waves Origin fees for crowd-funded games [ Published May 21 2012 by Edge Magazine ]
Places: Catherine’s Stray Sheep bar [ Published May 18 2012 by Edge Magazine ]
Diablo III review [ Published May 18 2012 by Edge Magazine ]
Five ways to fail on Kickstarter [ Published May 18 2012 by Edge Magazine ]
Ten Kickstarter projects that didn't make it [ Published May 17 2012 by Edge Magazine ]
Nordic Game preview [ Published May 17 2012 by Edge Magazine ]
Understanding players is the secret of good design [ Published May 17 2012 by Edge Magazine ]
Spellsword review [ Published May 17 2012 by Edge Magazine ]
Starhawk review [ Published May 17 2012 by Edge Magazine ]
Blizzard apologises for Diablo III issues [ Published May 17 2012 by Edge Magazine ]
Vogel: Botched Diablo III launch "bad for PC/Ma... [ Published May 16 2012 by Edge Magazine ]
1 2 3 4 5 6 7 8 9 10 ...
In Focus
  •  
  •  
  •  
  •  
  •  
  •  
Content Volume
Document Volume
.
Network
Network
Enterprise Software
Product Summary
Video Presentation


Freebase CC-BY Some image thumbnails are sourced from Freebase, licensed under CC-BY

Copyright (C) 2010 Silobreaker Ltd. All rights reserved.
The selection and placement of stories and images on any Silobreaker page are determined automatically by a computer program.
The time or date displayed reflects when an article was added to or updated in Silobreaker.